Friday, May 3, 2024

Game Design Document Template & Example

game design document example

Additionally, you may want to include a list of similar games or inspirations and how they have influenced your original game idea. This provides additional context for your game’s positioning in the market and your understanding of its highly competitive landscape. This section should also outline the game’s unique selling points and what sets it apart from competitors in the market. Are you introducing a novel game mechanic or putting a fresh spin on an existing genre? You need to clearly articulate what makes your game unique and appealing to players.

game design document example

Hands-On Unity: Master Game Development Techniques

Here, you must describe the features and limitations relevant to every platform you want to launch your game on. Remember to include concepts and infographics to visualize your ideas to others. One-page designs are great for showing the relationships between different parts of your game and, by simply using bigger and bigger pages, it’s possible to show broader, more high-level concepts on a single sheet. However, it’s important to identify what is the focus of the design document and what is the detail. Generally speaking, there are two steps to making a one-page game design document.

Art and Sound

We consulted with a number of talented game designers to gather the best practices for writing and maintaining a modern documentation. If you make sure your GDD is easily searchable, readable, and concise, it will be an incredibly valuable resource for you and your team. State grants often require more detailed business plans and fleshed out game design documents than publishers or platform holders. This is to safeguard them from potential abuse as they often don’t have the same contractual safeguards that shield them from developers who end up misappropriating the resources. Let’s talk about what place game design documents (GDDs) occupy today.

Building a game design wiki

game design document example

Most game design degree programs often treat these like a master’s thesis — the culmination of what it means to be a game designer. So, if you’ve never built a game before, then doing any GDDs outside of helping you organize the games you’re actually building is a huge waste of time. Before that, I advanced my expertise in engineering, management, traffic marketing, and analytics working for large game development studios with a $1M+ monthly income.

Outline all the parts of your next video game

Your GDD will also be read by stakeholders — people who aren’t on the dev team, but care about the project’s success. Stakeholders include people like marketing managers, investors, advisors, publishers, and other groups involved with supporting and selling the game. They also offered feedback on what is not useful in a GDD, like telling your team to just copy a specific mechanic from other games or make very early reference art too elaborate. Even though this is a guide for writing useful GDDs, that doesn't mean that every team or every designer has use for them, and that's good to know going in. If you are creating a narrative-driven game, you might also consider our resource on free tools for creating story-based games.

Level Design Case Study - Recreating the First Level in God of War (2018) - Game Developer

Level Design Case Study - Recreating the First Level in God of War ( .

Posted: Wed, 08 Jan 2020 08:00:00 GMT [source]

How do game developers use game design documents today?

If you have ideas that you are not sure if they should go in the game or not, just add them here so you don’t forget them. In this section you’d add every power up and item the player can use/encounter/buy and how they would affect the core gameplay. There are complete books and sites with materials about how to describe game mechanics, so we’ll not elaborate with examples here. It’s good to add this information to a separate section so you don’t have to guess while reading through the whole GDD.

It is a vital tool for monitoring the project’s health and mitigating potential failures. Concept art plays a crucial role in providing readers with an understanding of the overarching art direction for the game. It serves as a visual representation that communicates the artistic vision and aids in shaping the development of game aesthetics. In a GDD’s story section, it’s recommended to sketch out the game’s plot, characters, and settings. These tools offer streamlined organization within a development team, improved accessibility and comprehension for novice designers, and the rapid capture and sharing of ideas.

“Mystic Quest” aims to deliver an engaging action-adventure experience with a captivating story, intricate puzzles, and intense combat. The GDD serves as the blueprint to guide the development team in creating a compelling and immersive game. The lead game designer typically writes the initial drafts of the GDD.

You won’t always be able to test everything before you decide to add it to the document. This is where you should be careful–if you have a game design document that’s based too much on untested ideas, you can run into trouble. If you constantly update the document as you progress, you’ll always understand the changes you’re making.

The GDD acts as a communication tool, aligning the team’s efforts and minimizing misunderstandings. A GDD is necessary to organize the game development process and establish a shared understanding among team members. Creating a traditional written GDD involves the meticulous crafting of a comprehensive and organized document.

At this point, you might be thinking that the one-page approach simply involves using images and diagrams to communicate ideas because they usually work better than written text. A blueprint works because it’s easy to understand, easy to modify and troubleshoot and is the most appropriate method of communication for that type of information. As a result, the one-page method can be significantly more effective at working through ideas than a written text document or wiki. While Notion is highly customisable, allowing you to create document templates that suit whatever it is you’re doing.

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